// >>> mEmmEx's configuration file for Quake II <<< //========================================================================================== unbindall //========================================================================================== bind c "+moveright" bind x "+movedown" bind z "+moveleft" bind MOUSE2 "+forward" bind CTRL "+back" bind SPACE "+moveup" bind SHIFT "+speed" bind MOUSE1 "+attack" bind MWHEELDOWN "use rocket launcher" bind MWHEELUP "use chaingun" //========================================================================================== bind 0 "use blaster" bind 1 "say_team [ENEMY] RG" bind 2 "say_team [ENEMY] LOWER RL/ARENA" bind 3 "say_team [ENEMY] UPPER RL" bind 4 "say_team [ENEMY] CG" bind 5 "say_team [ENEMY] SSG" bind 6 "say_team [ENEMY] GL/LIFT" bind 7 "say_team [ENEMY] 100+/MEGAROOM" bind 8 "say_team [ENEMY] QUAD" bind 9 "say_team" //========================================================================================== bind f "use railgun" bind d "use super shotgun" bind e "use shotgun;use machinegun;use hyperblaster;use bfg10k" bind g "use grenades;use grenade launcher" bind kp_plus "use power shield" bind j "wave 0" bind h "wave 1" bind u "wave 2" bind , "wave 3" bind . "wave 4" bind l "accuracy" bind TAB "inven" bind [ "invprev" bind ] "invnext" bind BACKSPACE "invdrop" bind ENTER "invuse" bind ~ "toggleconsole" bind ESCAPE "togglemenu" bind F1 "cmd help" bind F12 "screenshot" bind DOWNARROW "drop bullets" bind LEFTARROW "drop rockets" bind RIGHTARROW "drop slugs" bind F2 "drop rockets;drop rocket launcher;say_team [RL] Dropped" bind F3 "drop slugs;drop railgun;say_team [RG] Dropped" bind F4 "drop bullets;drop bullets;drop chaingun;say_team [CG] Dropped" bind F5 "drop shells;drop shells;drop super shotgun;say_team [SSG] Dropped" bind F6 "drop grenades;drop grenade launcher;say_team [GL] Dropped" bind F7 "drop cells;drop hyperblaster;say_team [HB] Dropped" bind F8 "drop cells;drop bfg10k;say_team [BFG] Dropped" bind / "drop bullets;drop machinegun;say_team [MG] Dropped" bind \ "drop shells;drop shotgun;say_team [SG] Dropped" bind KP_MINUS "drop power shield;say_team [PS] Dropped" set win_noalttab "0" set lookstrafe "0" set lookspring "1" set freelook "1" set m_forward "0" set m_pitch "0.022000" set vid_gamma "0.5" set vid_ref "gl" set gl_modulate "5" set gl_picmip "1" set gl_mode "6" set gl_dynamic "1" set gl_finish "0" set gl_ztrick "1" set gl_polyblend "0" set s_khz "22" set s_mixahead ".14" set s_loadas8bit "0" set s_primary "1" set cl_vwep "1" set cl_predict "1" set cl_maxfps "100" set cl_lights "0" set cl_particles "1" set cd_nocd "1" set gl_particle_max_size "2" set gl_particle_min_size "1" set intensity "2" rate "10000" skin "male/claymore" sensitivity "6.5" name "mEmmEx" fov "95" crosshair "1" cl_run "1" m_filter "1" hostname "MemmeX's GibZone" gender_auto "1" hand "2" //========================================================================================== bind t "messagemode" bind m "messagemode2" bind w "say_team I need quad assistance!/im ducking for quad" bind F9 "say_team Roger that!" bind F10 "say_team Negative!" bind F11 "" bind END "" bind HOME "" bind MOUSE3 "say_team [Uppfattat/kommer]" bind n "say_team %h / %a" bind i "say_team [STATUS] %h / %a / %w" bind b "say_team Need backup Megahealth-room" bind v "say_team I'm %l" bind q "say_team QUAD 60!; play quad60.wav;use quad damage" bind p "say_team I need quad assistance!/im ducking for quad" bind UPARROW "" bind PGUP "" bind PGDN "" bind o "" bind kp_enter "" bind kp_end "D@H!!!" //========================================================================================== // ALIASES (by a7-AtomizEr) alias +rktjmp "lookdn;att_jmp" alias -rktjmp "-lookdown;cl_pitchspeed 150;-attack;-moveup" alias lookdn "cl_pitchspeed 9000000;+lookdown" alias att_jmp "+moveup;+attack" bind a "+rktjmp" alias zoom_in "set orig_fov $fov;set fov 40;set orig_sens $sensitivity;set sensitivity 1.2;bind s zoom_out;crosshair 2" alias zoom_out "set fov $orig_fov;set sensitivity $orig_sens;bind s zoom_in;crosshair 1" bind s "zoom_in" //ALIASES (by Senti{) bind ins readyalias alias readyalias "ready;echo R-E-A-D-Y;wait;wait;wait;bind ins readyalias2" alias readyalias2 "unready; bind ins readyalias" bind del spelaindemo alias spelaindemo "record temp; say gl;bind del spelaindemo2" alias spelaindemo2 "accuracy;wait;killstats;wait;stop;bind del spelaindemo" //========================================================================================== alias smiley "say =>;bind y smiley2" alias smiley2 "say :P;bind y smiley3" alias smiley3 "say :];bind y smiley4" alias smiley4 "say 8);bind y smiley5" alias smiley5 "say =P;bind y smiley6" alias smiley6 "say :>;bind y smiley7" alias smiley7 "say :B;bind y smiley8" alias smiley8 "say =P;bind y smiley9" alias smiley9 "say :);bind y smiley10" alias smiley10 "say :b;bind y smiley11" alias smiley11 "say :l;bind y smiley12" alias smiley12 "say :D;bind y smiley" bind y "smiley" alias 1 "name mEmmEx;skin male/" alias 2 "name mEmmEx;skin male/" alias 3 "name []mEmmEx;skin male/" //========================================================================================== echo " " echo " " echo " " echo " " echo " " echo " " echo " **************************** " echo " *==============================* " echo "*---------- m E m m E x -----------*" echo " *==============================* " echo " **************************** " echo " " echo " " echo " " echo " " echo " " echo " " //==========================================================================================