Quake
Quake: The Doomed Dimension, from id Software, takes advantage of the latest PC processors to give you realism unmatched by other games. The long-awaited successor to DOOM features an enhanced game engine that offers a full six degrees of freedom; polygon-based, texture-mapped items; and environmental sound effects produced by Trent Reznor of Nine Inch Nails. Played with the mouse and/or keyboard, it offers fluid movement and furious action. Look all around you, including up and down, as your opponents come from all directions. You'll meet up with spikes, lava, and crushing ceilings; you can run out of breath while swimming underwater; and doors and other objects are no longer restricted to up-and-down movements. Military-style weapons include shotguns, nailguns, rocket launchers, and grenade launchers. There are three levels of Deathmatch play. Advanced network capabilities support dozens of players, and players can join and leave games in progress. This shareware version offers the first of four episodes; get the other three when you register. Quake requires a floating point processor and 8MB RAM; 16MB is recommended (required for Windows 95). The shareware version needs 30MB of hard disk space. A Pentium processor and a 16-bit Sound Blaster are highly recommended for the full experience. Don't hesitate to join the battle, as this game is sure to have the gaming world quaking in its boots for some time to come. This release contains fixes for 25 general problems, plus 2 fixes in single-play mode and 21 in multiplayer/server play. Most noticeably, you are now able to use thunderbolts and align crosshairs under water, and to aim axes. Input device support has been expanded. See Readv106.txt for all the details.
Quake 2 fusk:
Kod Förklaring
GOD = Odödlig
GIVE ALL = Alla saker