Strategy Game Project



>>Strategy Game Project<<
|
Status: Half finnished (Engine) Team: Myself (this is a one man project, maybe I will need somone to do non programing tasks for me later ) |
More in
fo coming soon....
Dynamic Terrain
The terrain is fully dynamic. Explosions will create real bumps in the
terrain and players will also be able to shape the terrain for their own use.
Unit Vision (Line of Sight)
Your units views gets limited by hills and obstacles in the terrain. Use this
against your enemies and hide in their fog of war.
Days And Nights
Days will turn to nights as time time passes, which will give the players
strategic advantages/disadvantages
Scripting Support
Own in-house developed scripting engine with assembler style syntax. The entire
game relies on the script and this opens up the ability for developing mod:s or
entierly new games
Be a part of the organisation
There are three organizations that gives the player different advantages. But
if you don't cooperate with your organization they are much likely to turn
against you.
Costomizeable Units
Build your own units from parts that your research scientists have created or
from parts that you have bought
Uniqe Select Map System
Uniqe system for the player to select game maps by combining different map
layers into a complete map. This will give the player many hundreds of game map
possibilities. Or if you are lazy you could just select a pre-defined map.
Download
Click [here] to go to the download
page and download an early demo version of the game. Try it out and
E-Mail me at: [e_persson@tele2.se]