|
|
|
Workstation-Class 3D Graphics |
|
Full 3D Hardware Acceleration |
The WinFast 3D L2520 accelerates all rendering operations of OpenGL under Windows NT, such as Gouraud shading, depth buffering, fogging, anti-aliasing, texture mapping, alpha blending, scissor and stipple mask, dithering and logical operation.
Unparalleled Performance
· Over 1M meshed, Gouraud shaded, depth buffer triangles/sec (25-pixel).
System Requirement
· Minimum OpenGL platform for Windows NT 4.0 and 32MB RAM recommended.
Features
· High performance GLINT MX 3D graphics rendering engine with on-board Delta geometry engine.
Frame Buffer
· 8MB high speed VRAM
Local Buffer
· 16MB EDO DRAM
Software Compatibility
3D APIs: OpenGL, Heidi, Direct3D
3D Studio MAX (Kinetix)
SoftImage|3D (Softimage certified)
AutoCad R14 (Autodesk)
Unicenter TNG (certified by Computer Associates)
Lightscape Visualization System (Lightscape Tech.)
LightWave 3D (Newtek Inc.)
OpenInventer (Template Graphics Software)
AVS/Express (Advanced Visual Systems, Inc.)
I-DEAS Master Series (SDRC)
SolidWorks 96 (SolidWorks Corp.)
GameGen II (MultiGen Inc.)
OpenGVS (Gemini Technology Corp.)
WorldToolKit and WorldUp (Sense8 Corp.)
Resolution Supported
|
Resolution |
Color Mode |
Refresh Rate |
|
640x480 |
32K/16M |
60/75/85/100/120/160/200 |
|
800x600 |
32K/16M |
60/75/85/100/120/160 |
|
1024x768 |
32K |
60/75/85/100/120/160 |
|
1024x768 |
16M |
60/75/85/100/120 |
|
1152x870 |
32K |
60/75/85/100/120 |
|
1152x870 |
16M |
60/75/85/100 |
|
1280x1024 |
32K |
60/75/85 |
|
1600x1200 |
32K |
60/75 |