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WinFast 3D L2520

Workstation-Class 3D Graphics

With 16MB EDO DRAM on-board local buffer to enhance texturing and rendering performance for complex graphics, Leadtek WinFast 3D L2520, based on 3Dlabs GLINT MX 3D graphics rendering engine and Delta geometry engine, provides workstation class 3D graphics performance and enables Pentium II, Pentium Pro systems to rival and surpass dedicated graphics high-end workstations when running industrial-strength OpenGL visualization applications such as SoftImage 3D.

Full 3D Hardware Acceleration

The WinFast 3D L2520 accelerates all rendering operations of OpenGL under Windows NT, such as Gouraud shading, depth buffering, fogging, anti-aliasing, texture mapping, alpha blending, scissor and stipple mask, dithering and logical operation.
Quick reference for some 3D teminologies

Unparalleled Performance

· Over 1M meshed, Gouraud shaded, depth buffer triangles/sec (25-pixel).
· Over 2M 10-pixel vectors/sec (24-bit).
· 8 to 12 times performance increase for OpenGL applications.
· Up to 10 times performance increase for MIP-map Trilinear texture.

System Requirement

· Minimum OpenGL platform for Windows NT 4.0 and 32MB RAM recommended.
· Windows NT 4.0 support for Pentium II, Pentium Pro, Pentium processors.

Features

· High performance GLINT MX 3D graphics rendering engine with on-board Delta geometry engine.
· Large size texture buffer to provide smoother 3D operations and faster 3D rendering speed
· On board SVGA.
· Hardware trilinear texture mapping acceleration
· Hardware Z-buffer for hidden line/surface removal
· PCI 2.1 compliant
· 100% OpenGL compliant
· DDC 2B support

Frame Buffer

· 8MB high speed VRAM
· 8, 15/16, 24/32 bits per pixel

Local Buffer

· 16MB EDO DRAM
· 32 bits per pixel for Z-buffer, Stencil Field, Fast Clear Control and Graphics ID
(To ensure trouble-free data transfer and stable quality/performance, we only use on-board memory to avoid noise or connection problems usually caused by daughter board/upgrade module)

Software Compatibility

3D APIs: OpenGL, Heidi, Direct3D
3D Studio MAX (Kinetix)
SoftImage|3D (Softimage certified)
AutoCad R14 (Autodesk)
Unicenter TNG (certified by Computer Associates)
Lightscape Visualization System (Lightscape Tech.)
LightWave 3D (Newtek Inc.)
OpenInventer (Template Graphics Software)
AVS/Express (Advanced Visual Systems, Inc.)
I-DEAS Master Series (SDRC)
SolidWorks 96 (SolidWorks Corp.)
GameGen II (MultiGen Inc.)
OpenGVS (Gemini Technology Corp.)
WorldToolKit and WorldUp (Sense8 Corp.)

Resolution Supported

Resolution

Color Mode

Refresh Rate

640x480

32K/16M

60/75/85/100/120/160/200

800x600

32K/16M

60/75/85/100/120/160

1024x768

32K

60/75/85/100/120/160

1024x768

16M

60/75/85/100/120

1152x870

32K

60/75/85/100/120

1152x870

16M

60/75/85/100

1280x1024

32K

60/75/85

1600x1200

32K

60/75