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WinFast 3D L3100
Twin 3Dlabs GLINT MX Graphics processor design, provides 3D performance up to 3.3 million polygons per second On Board GLINT Gamma Geometry and Lighting processor reduces CPU & bus loading 16MBytes VRAM Frame buffer & 80Mbytes EDO DRAM Local buffer on board with AGP interface Maximum 3D Resolution up to 1600x1200 True Color Full OpenGL Compliant

The WinFast 3D L3100 provides workstation class 3D graphics acceleration based on Dual GLINT MX 3D graphics processor & GLINT Gamma lighting and geometry processor from 3Dlabs. The 80MB local buffer and 16MB frame buffer provides professional users a full range of capabilities to handle animation related processes at high resolutions. The WinFast 3D L3100 accelerates 100% of OpenGL 1.1 geometry, lighting and rasterization operations in silicon - including support for 16 light sources, Gouraud shading, per-pixel texture mip-mapping, tri-linear texture filtering, anti-aliasing, multi-plane stenciling and alpha blending with destination alpha support.

System Requirement

Minimum Intel Pentium, Pentium Pro, Pentium II for Windows NT 4.0 Platform with 32 MB RAM

Resolution Supported

(Windows NT 4.0)

Resolution

Colors

Available on-board

Texture memory

Vertical Refresh Rate (Hz)

640x480

64K/16M

31,568K

60/75/85/100/120/160/200

800x600

64K/16M

30,893K

60/75/85/100/120/150

1024x768

64K

29,696K

60/75/85/100/120

1024x768

16M

29,696K

60/75/85/100/120

1152x870

64K

28,853K

60/75/85/100/120

1152x870

16M

28,853K

60/75/85/100

1280x1024

64k

27,648K

60/75/85/100

1280x1024

16M

27,648K

60/75/85

1600x1200

64K

25,268K

60/75/85

1600x1200

16M

25,268K

60/75

Twin 3D Graphics Processor Design

The two GLINT MX graphics processors can be configured for a single display which is line interleaved. Each GLINT MX renders alternate lines on the display, therefore doubling the rendering speed.

Features

Memory Configuration

Frame Buffer

Local Buffer

3D Features

The WinFast 3D L3100 provides the best acceleration of the rendering features and special effects for a broad range of 3D applications. such as fully OpenGL compliant rendering pipeline, Gouraud shading, phong specular highlights, depth buffering, anti-aliasing, alpha blending, chroma keying, stencilling, fog/depth cueing, and filtered texture mapping.

Geometry and Lighting Pipeline

In addition to it's best-of-breed 3D rendering features, the WinFast 3D L3100 implements the following parts of the Geometry and Lighting Pipeline which provide ultra fast OpenGL acceleration.

Performance

Software Compatibility

Full OpenGL® Installable Client Driver - for Windows NT 4.0 to optimum OpenGL® performance