ANTARCTICA
LOST CITY OF TINNOS
1. Go through door to lost city, then head over to far left to climb
up ladder.
2. Follow passage up and around. Flick switch on right to open gates
below.
3. Turn right and jump to newly opened passage. Get Uli Key from
right.
4. Exit passage and drop down. Head over to left and use Uli Key to
open grating.
5. Enter and climb up ladder to passage. Head left and flick switch to
open grating.
6. Head left through window to ledge. Flick switch there, then return
through window.
7. Head forward and down right slope. Flick switch at far end to
create ladder.
8. Go through open gates, then through doorway in far left corner.
Climb ladder.
9. From left to right, flick the first, second, and fifth switches to
open gate below.
10. Head along the walkway and shoot the first few green flies (more
keep coming.)
11. Run-jump from the far left corner to grab ledge with Save Crystal.
12. Jump left to the flat ledge, then climb up to the next. Turn right
and run-jump to grab pillar.
13. Drop off left side and head for rock wall at back. Go left for a
Small Medi Pack.
14. Return and drop over other side to passage. Follow it around to
left. Watch out!
15. Use a good weapon to shoot the two bolt-throwing monsters, then
head up the steps.
16. Watch out again! Time your runs past the two swinging fires. Shoot
more flies.
17. Head right up the steps to the top. Note the forcefield as you
enter the nearest doorway.
18. Follow passage to quicksand and head through it to the right and
keep going.
19. When you reach a junction, you can climb out onto low ledge to
right.
20. Climb up rocks and either side past rock pillar, shooting fly by
fire.
21. Continue along passage to reach area with fires. Head over bridge
to room.
22. Grab Oceanic Mask 1 and the whole place will start shaking. Head
back, avoiding falling rocks.
23. Go back along passage to rock pillar. Watch out! Run-jump over new
chasm.
24. Head down rock steps. Turn right and run-jump to ledge - hop back
and grab to avoid rocks.
25. Jump forward to ledge on right. Then run-jump to ledge ahead on
right - more rocks!
26. Head right into passage, then all the way down ladder to another
passage.
27. Head along it and climb up, then slide down slope to find more
swinging fires.
28. Time your runs past them and flick the switch, then climb up
ladder.
29. Wait till hatch closes, then go right through opening gate and
left/right to forcefield room.
30. Insert Mask in any of the four holes around forcefield. Head back
upstairs.
31. Return towards forcefield and enter right doorway. Drop past
blades and swim down.
32. Swim along tunnel and time move past blades into left hole to
surface.
33. Pull lever, then return past blades. Head into right hole and up
to surface.
34. Swim right, past two sets of blades into open tunnel. Follow it
round and down to lever.
35. Pull lever and swim into crevice and down to first chamber.
Surface through left hole again.
36. Pull lever and head through right hole again, all the way up to
surface.
37. Now head left, past blades, into newly opened grating to surface
in large pool.
38. Climb out and claim Oceanic Mask 2, then get Save Crystal and
flick switch.
39. Swim back through tunnel, past blades to surface. Head into other
tunnel.
40. Swim back down to bottom and surface in left pool. Exit and swim
into bottom hole.
41. Follow tunnel around and down to surface in long pool. Wade over
and dive down.
42. Swim through tunnel and all the way up to surface. Climb out and
flick switch to drop.
43. Head left and left at hatch, through opening gate, to return to
bottom of forcefield.
44. Insert Mask and head upstairs. Head towards forcefield and through
left doorway.
45. Use our map to claim the various ammo, then head round and up
slope to Mask room.
46. Jump to left to lure spike roller, then hop back to avoid it. Jump
onto slope again.
47. Head up slope and roll over to lure second roller. Run back down
to avoid it.
48. Jump to left slope again and go all the way up it to claim the
Oceanic Mask 3.
49. Go through opening right door and down tunnel to drop a long way
into water.
50. Swim to next small pool. Get out and head right through opening
gate, back to forcefield.
51. Insert Mask and head upstairs. This time jump past forcefield and
enter doorway behind it.
52. Climb onto right block to see a map of fire blocks ahead - not
that it's much help!
53. Jump to left safe block, then run-jump to short block by wall -
another safe one.
54. Turn right and run-jump to grab short block by wall. The next bit
is tricky!
55. Stand-jump to right side of Medi Pack pillar. Turn left and
quickly run-jump to ledge.
56. Head forward to drop through trap door and slide down to another
fiery room.
57. Go to end of ledge and hop back, then turn right and time run-jump
to invisible ledge.
58. Walk to end to avoid fire. Time stand-jump to next invisible ledge
and walk to edge.
59. Repeat this process onto next ledge. Then run-jump right to ledge
to flick switch.
60. Jump back to invisible block, then right to solid ledge. Go
through opening grating.
61. Run past swinging fire to side of plinth. Climb onto it to get
Mask 4. Exit through door.
62. Follow tunnel to head left at hatch, through opening gate, back to
forcefield.
63. Insert the Mask in the final hole, then head upstairs and return
to right passage.
64. Head back outside and over to opposite doorway. Go down and flick
switch.
65. Blast bolt-throwing monsters in arena. Shoot more when gates open.
66. Enter left gate and flick switch. Exit and climb onto block to
run-jump and grab hatch.
67. Head right and jump over gap to next ledge. Crawl into niche
around corner.
68. Drop right to bridge and climb up, then jump-grab left. Crawl
through niche to flick switch.
69. Exit and run-jump over to right ledge. Crawl through niche to
flick switch.
70. Exit and drop right down steps to corner. Turn around and run-jump
to next platform.
71. Jump forward to ledge, then right to block. Be ready to shoot more
of those green flies.
72. Flick switch below, then climb/jump back up to ledge. Turn around
and jump to new platform.
73. Flick switch to drop. Climb/jump back to ledge. Turn left and jump
to grab platform.
74. Run-jump to corner platform, then climb back up to ledge. Crawl
through and flick switch.
75. Drop down steps and jump to left ledge. Walk one step back from
edge and stand-jump.
76. On ledge, grab monkey bars and climb all the way over to flick the
next switch.
77. Turn around and jump left to new ledge. Climb up onto bridge and
head left.
78. Jump round to right and up steps to niche ledge. Crawl through and
flick switch.
79. Head down to the bottom, as before, and through open gates to
pools room.
80. Head right and round to right to darkened ledge to find Uli Key.
Take it.
81. Return towards pools and head over to far corner, past block, to
find ladder.
82. Climb up to left passage and flick switch to open gate. Use Uli
Key on lock.
83. Go through to find forcefield has vanished. Hang-drop through hole
and slide down.
Tillbaka