HERE IS ALL THE QUESTS FOR DIABLO

Archbishop Lazarus

How to Solve - Enter his lair from red portal in Hell level 15, solve the teleporter puzzle, then kill the
Bosses! Bosses include Lazarus himself and 2 Succubi mini-bosses. Lazarus likes to throw fireballs.
I've heard that warriors should have some good spellcasting abilities by this point. Rewards are 3
random magic items, one from each boss (Lazarus should've had something cool on him).



Arkaine's Valor

Arkaine's Valor is an easy quest. Some where in the combs you find an area where you find a book
that tells you about this armor. The next room over should have a bloodstone sitting on the floor and
a blood statue next to it. Once you pick up the stone, go touch the blood statue. You should notice
that you automatically put the blood stone on the statue. Now you should go out and look for two
more blood stones. After you pick them up from where ever you find them, put them on the statue
and a wall should dissappear somewhere near you and a few horned deamons will trample you.
Once you kill them, at the end of the revealed hallway, you will find Valor sitting on the floor.



Black Mushroom

When you find the Fungal Tome in the caverns, take it to the witch.The witch tells you that she needs
a black mushroom. Then, look for a patch of mushrooms in one of the cave levels. Take the black
one, give it to her. She then says she needs an elixir from Pepin, then pepin tells you he needs a
demon's brain. (yum). The next demon you kill, his brain will pop out. Take it, and give it to Pepin,
who will give you a spectral vial. Take it to the witch, and she will tell you she doesnt need it
anymore. Drink it and it will up all your base stats by 3 or 4.



The Butcher

Not very hard to solve this one. Just open the door and kill him with anything you can. I've found that
a Long Sword works best if you can get one that early in the game.



Chamber of Bone

Enter the secret room that is reached from a separate stair case from catacombs level 6. Once inside
defeat all undead. You can then learn the Guardian spell.



Curse of King Leoric

Enter the tomb from an entrance on the 3rd level. You will face a lot of skeletons, including skeleton
bows. You will find two levers in the tomb. The lever in the east room opens a door that contains a
couple of chests. Open the chests and you will find some items that will be useful in defeating the
Skeleton King. Go to the lever in the west room. This will open the gate to the Skeleton King and his
followers. The Skeleton King will go around and resurrect his slain followers, so you should kill him
first. He's heavily armoured and tough in hand to hand combat, so let fly with holy bolts. A dozen or
so should kill him. Your reward is the Undead Crown. You can also find other magical items in his
treasure room to the north. A secret passage will also open to the east of the big room if you chop
down all four crucified skeletons in the corner.



Diablo

From what I hear, using Holy Bolt does some good damage then running to a safe spot and re-filling
magic. When you're out of magic, just hack away at him. I have found that a sword with fast attack
works well here. He also uses the apocolypse spell under your feet so be careful.



Garbad the Weak

Garbad is a goatman that appears on the fourth floor. You can't attack him or hurt him with
spells...yet. Once you step up to him and talk to him, he pleads to you not to hurt him. He says that if
you don't hurt him, he will give you some special items in exchange. The next time you see him, he'll
give you a magical item in thanks for not hurting him. The next time after that, he either says he
doesn't have anything ready yet (probably because you haven't ventured down in levels enough) or
he says that what he has is too strong for you and you must take it if you want it. At that point, he will
never talk to you again and your only choice is to attack him since that's all he does when you get
close enough. He is a weakling tough. He won't chase you and he has few hit points.



Halls of the Blind

Search the 4 room area (level 7) where lots of the sneakers lurk (the ones that fight, then melt into the
shadows.) You will find the Optic Amulet.



Hell Forge

Griswold will tell you that he wants the hell forge to make an awesome weapon. Pretty
straightforward, in one of the cave levels, you'll see a little pennisula in lava, surrounded by archers.
Kill them, and take the forge. Griswold will give you Griswolds edge a sword that does fire damage,
knocks enemies back, and has fast attack, and one other ability i cant remember. Only really good
for the fighter.



Lachdanan

Bring Lachdanan (he is now a Blood Knight) the Golden Elixir, found in Hell level 15. Your reward is
the Veil of Steel (a unique helm that is totaly awesome.)



The Magic Rock

It's located on the 5th level. A black rock sitting on a stand. Take it back to Griswold and he will
make you the Empyrean Band. It's real helpful in the darkness of the lower levels.



Ogden's Sign

This is a fairly easy quest. Once Ogden has informed you that his sign is missing, go down to level
four and look for a little Dark One. (blue carver) His name should appear as Snotspill and you can
talk to him. He says that some "big uglies" stole his sign, and wants you to go get it back. So, look
around the same floor for a room full of Overlords. Kill, them and open the large chest in the room
they were protecting. Inside should be Ogden's sign. At this point, you can try and return it to Ogden,
or give it to Snotspill. Snotspill says that he can now cast "great magic." That's false. Once he's done
talking to you, a wall in your room drops down and a big load of Dark Ones pour out. At this point,
you solved the quest. Or, you can give it to Ogden and he gives you a magical item.



Poisoned River Water Supply

The Poisoned Water Supply is a 'crack in the wall'. If you step through and kill all the monsters in the
mini-level the water will turn blue and you will have saved the town. Your reward is the Ring of
Truth.



Skeleton King

The Skeleton King is pretty easy to beat, if you know what to do. Once you step in his tomb, try to
kill the few skeletons that get in the direct path between him and the exit. (Just in case of a problem.)
Once that's done, run into his room just enough to see his glow and then run back to a safe spot
away from the archers. He will chase you forsure. Try and kill any skeletons that he raises before he
gets to you. Once he's within a good range, start shooting him with the Holy Bolt spell. It took me
only four shots at level 2. Make sure you have mana potions as well just incase other skeletons get in
the way or you miss. Otherwise, trying to take him in hand-to-hand combat can be fatal.



War Lord

Easy to find him, not so easy to kill him. He is surrounded by knights, but once you kill him, there is a
ton of stuff around him swords axes, and plate armor.



Zhar the Mad

Another simple quest. You should encounter him on a level 8 library. When you step up to him and
talk to him, he says he's too busy to talk to you and gives you something to keep you busy. (An
item.) After I took his item, I started looking around the library and taking the scrolls and books.
After I went up to the book case and took the book, he got pissed and started attacking me. What
he does is shoot firebolts from his staff and sink in the ground and rise up again somewhere else when
you get too close. He shouldn't be too much of a bother if you use stone curse spells on him when
he's above ground.

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