HERE IS ALL THE QUESTS FOR
DIABLO
Archbishop Lazarus
How to Solve - Enter his lair from red portal in Hell level 15,
solve the teleporter puzzle, then kill the
Bosses! Bosses include Lazarus himself and 2 Succubi mini-bosses.
Lazarus likes to throw fireballs.
I've heard that warriors should have some good spellcasting
abilities by this point. Rewards are 3
random magic items, one from each boss (Lazarus should've had
something cool on him).
Arkaine's Valor
Arkaine's Valor is an easy quest. Some where in the combs you
find an area where you find a book
that tells you about this armor. The next room over should have a
bloodstone sitting on the floor and
a blood statue next to it. Once you pick up the stone, go touch
the blood statue. You should notice
that you automatically put the blood stone on the statue. Now you
should go out and look for two
more blood stones. After you pick them up from where ever you
find them, put them on the statue
and a wall should dissappear somewhere near you and a few horned
deamons will trample you.
Once you kill them, at the end of the revealed hallway, you will
find Valor sitting on the floor.
Black Mushroom
When you find the Fungal Tome in the caverns, take it to the
witch.The witch tells you that she needs
a black mushroom. Then, look for a patch of mushrooms in one of
the cave levels. Take the black
one, give it to her. She then says she needs an elixir from
Pepin, then pepin tells you he needs a
demon's brain. (yum). The next demon you kill, his brain will pop
out. Take it, and give it to Pepin,
who will give you a spectral vial. Take it to the witch, and she
will tell you she doesnt need it
anymore. Drink it and it will up all your base stats by 3 or 4.
The Butcher
Not very hard to solve this one. Just open the door and kill him
with anything you can. I've found that
a Long Sword works best if you can get one that early in the
game.
Chamber of Bone
Enter the secret room that is reached from a separate stair case
from catacombs level 6. Once inside
defeat all undead. You can then learn the Guardian spell.
Curse of King Leoric
Enter the tomb from an entrance on the 3rd level. You will face a
lot of skeletons, including skeleton
bows. You will find two levers in the tomb. The lever in the east
room opens a door that contains a
couple of chests. Open the chests and you will find some items
that will be useful in defeating the
Skeleton King. Go to the lever in the west room. This will open
the gate to the Skeleton King and his
followers. The Skeleton King will go around and resurrect his
slain followers, so you should kill him
first. He's heavily armoured and tough in hand to hand combat, so
let fly with holy bolts. A dozen or
so should kill him. Your reward is the Undead Crown. You can also
find other magical items in his
treasure room to the north. A secret passage will also open to
the east of the big room if you chop
down all four crucified skeletons in the corner.
Diablo
From what I hear, using Holy Bolt does some good damage then
running to a safe spot and re-filling
magic. When you're out of magic, just hack away at him. I have
found that a sword with fast attack
works well here. He also uses the apocolypse spell under your
feet so be careful.
Garbad the Weak
Garbad is a goatman that appears on the fourth floor. You can't
attack him or hurt him with
spells...yet. Once you step up to him and talk to him, he pleads
to you not to hurt him. He says that if
you don't hurt him, he will give you some special items in
exchange. The next time you see him, he'll
give you a magical item in thanks for not hurting him. The next
time after that, he either says he
doesn't have anything ready yet (probably because you haven't
ventured down in levels enough) or
he says that what he has is too strong for you and you must take
it if you want it. At that point, he will
never talk to you again and your only choice is to attack him
since that's all he does when you get
close enough. He is a weakling tough. He won't chase you and he
has few hit points.
Halls of the Blind
Search the 4 room area (level 7) where lots of the sneakers lurk
(the ones that fight, then melt into the
shadows.) You will find the Optic Amulet.
Hell Forge
Griswold will tell you that he wants the hell forge to make an
awesome weapon. Pretty
straightforward, in one of the cave levels, you'll see a little
pennisula in lava, surrounded by archers.
Kill them, and take the forge. Griswold will give you Griswolds
edge a sword that does fire damage,
knocks enemies back, and has fast attack, and one other ability i
cant remember. Only really good
for the fighter.
Lachdanan
Bring Lachdanan (he is now a Blood Knight) the Golden Elixir,
found in Hell level 15. Your reward is
the Veil of Steel (a unique helm that is totaly awesome.)
The Magic Rock
It's located on the 5th level. A black rock sitting on a stand.
Take it back to Griswold and he will
make you the Empyrean Band. It's real helpful in the darkness of
the lower levels.
Ogden's Sign
This is a fairly easy quest. Once Ogden has informed you that his
sign is missing, go down to level
four and look for a little Dark One. (blue carver) His name
should appear as Snotspill and you can
talk to him. He says that some "big uglies" stole his
sign, and wants you to go get it back. So, look
around the same floor for a room full of Overlords. Kill, them
and open the large chest in the room
they were protecting. Inside should be Ogden's sign. At this
point, you can try and return it to Ogden,
or give it to Snotspill. Snotspill says that he can now cast
"great magic." That's false. Once he's done
talking to you, a wall in your room drops down and a big load of
Dark Ones pour out. At this point,
you solved the quest. Or, you can give it to Ogden and he gives
you a magical item.
Poisoned River Water Supply
The Poisoned Water Supply is a 'crack in the wall'. If you step
through and kill all the monsters in the
mini-level the water will turn blue and you will have saved the
town. Your reward is the Ring of
Truth.
Skeleton King
The Skeleton King is pretty easy to beat, if you know what to do.
Once you step in his tomb, try to
kill the few skeletons that get in the direct path between him
and the exit. (Just in case of a problem.)
Once that's done, run into his room just enough to see his glow
and then run back to a safe spot
away from the archers. He will chase you forsure. Try and kill
any skeletons that he raises before he
gets to you. Once he's within a good range, start shooting him
with the Holy Bolt spell. It took me
only four shots at level 2. Make sure you have mana potions as
well just incase other skeletons get in
the way or you miss. Otherwise, trying to take him in
hand-to-hand combat can be fatal.
War Lord
Easy to find him, not so easy to kill him. He is surrounded by
knights, but once you kill him, there is a
ton of stuff around him swords axes, and plate armor.
Zhar the Mad
Another simple quest. You should encounter him on a level 8
library. When you step up to him and
talk to him, he says he's too busy to talk to you and gives you
something to keep you busy. (An
item.) After I took his item, I started looking around the
library and taking the scrolls and books.
After I went up to the book case and took the book, he got pissed
and started attacking me. What
he does is shoot firebolts from his staff and sink in the ground
and rise up again somewhere else when
you get too close. He shouldn't be too much of a bother if you
use stone curse spells on him when
he's above ground.
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