Latest news about
beta-test period
2000-01-09
As a Diablo-fan, the wait for Diablo II has been pretty long. I seems that
we will have to wait some more months, but meanwhile I have found a thread
in a forum where Mike Huang from Blizzard North give his view of the
delays and answer the question why the betatests has not started yet. In
short he says that they never will give any space for bugs and that the
qulity of the project is the most important factor. Blizzard will never
release a "unfinished" product, no matter how long time it will
take.
Below you can read
the thread in whole.
Even
though it's a beta and not a demo, we at Blizzard feel that
in
order to have a meaningful beta period, we should eliminate as
many
known bugs as we can, so that during the beta test, we can
focus
our resources on the problems discovered during the beta
test.
Yes,
in theory we could release the build that we are working on
this
very moment as a "beta version", but we are already
aware
of many of the bugs that currently exist, and are in the
various
stages of remedying the problems. Releasing the "beta
version"
now would no doubt lead to our testers reporting
problems
that we are already aware of, and in the process of
fixing,
which is not entirely the point of the beta test.
There
are a few main things that a beta test helps us find that
we
can't do easily in-house:
*
Server load issues. We could get all of Blizzard on and that
would
give us some idea of what our servers can handle, but in
order
to get a more realistic number, as well as an actual
performance
assessment of the servers, we have to do real-world
testing.
*
Bugs / Hardware Compatibility problems. Even when we go through
our
process of cleaning up all our known bugs, there are going to
be
some that slip through. Through the beta, it is our hope that
we
locate and correct as many of these as we can.
Hardware/Software
compatibility will always be an issue, as it is
an
unbelievably difficult task to test all possible combinations
of
hardware/software in conjuction with Diablo II, but a beta
test
certainly helps in that regard.
*
Player Feedback. As a developer working on a project, it is
very
easy for us to fall into the trap of "This is intuitive
for
me, since this is the way it's always been." This is why
player
feedback is important, as players can sometimes see
problems
and issues that developers overlook, or are just simply
"used
to".
So,
to put a long story short, we are holding the beta back
because
of bugs. It's not because we want to be cruel and
torturing
to our loyal fans, but because our fans deserve better
than
to be given a bug-laden product.
We've
spent the last 3 years working on Diablo II, and if we were
not
Blizzard, it might be an easy thing to say, "ok, put
Diablo
II in a box and ship it". You guys have waited for
this
title for a long time. Just wait a little longer. I promise
you
that when you sit down and play it for the first time, you
will
see that the time that we have spent polishing and refining
this
game has not been wasted.
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